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Old Sep 09, 2006, 04:13 PM // 16:13   #61
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Yeah, well if your in a pug that isn't r6+ , prepared to be RCing more than just your warriors. I agree, when your in a guild group with competent people its much easier to pwn vim.
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Old Sep 09, 2006, 08:35 PM // 20:35   #62
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Vimway I think is not overpowered.
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Old Sep 09, 2006, 10:25 PM // 22:25   #63
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not rly related to vim, but ppl seem to ball in wards vs everything, 2 eles, smiters, vim, iway everything
wards ftw
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Old Sep 09, 2006, 10:39 PM // 22:39   #64
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Nothing is over-powered.

Good builds are builds that defy the most commonly used counters.
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Old Sep 10, 2006, 12:36 AM // 00:36   #65
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HAHAHAHAHAHAHAHAHA
Vim overpowered? I want whatever you're smoking.
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Old Sep 10, 2006, 04:17 PM // 16:17   #66
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Iway always gets rolled by vim. random comment FTW

Last edited by Elite Chaos Warrior; Sep 11, 2006 at 04:06 PM // 16:06..
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Old Sep 10, 2006, 04:18 PM // 16:18   #67
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Quote:
Originally Posted by shardfenix
HAHAHAHAHAHAHAHAHA
Vim overpowered? I want whatever you're smoking.
Lol. Maybe if you took the time to read the first post before you said something you wouldn't look so stupid.
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Old Sep 10, 2006, 07:28 PM // 19:28   #68
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A dedicated rc can stop vimway without much trouble. 2 sec recharge and only 5 energy cost means its easily spammable.

However, IWAY will have a rough time against ViM due to lack of conditon removal. I might be wrong as i dont play oop or ooa, but i think they only bring extinguish. Not adequate.
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Old Sep 10, 2006, 07:47 PM // 19:47   #69
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Quote:
Originally Posted by Mystery Tyke
A dedicated rc can stop vimway without much trouble. 2 sec recharge and only 5 energy cost means its easily spammable.

However, IWAY will have a rough time against ViM due to lack of conditon removal. I might be wrong as i dont play oop or ooa, but i think they only bring extinguish. Not adequate.
ViM its origin lies in iway... because it was made to counter it. If you can't even beat IWAY with ViM, you're either up against some VERY good/lucky iwayers (yeh, huge contradiction, i know), or your team downright sucks.

But none of those two can beat a decent balanced team, as i said before ^^
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Old Sep 10, 2006, 10:02 PM // 22:02   #70
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Quote:
Originally Posted by Saphatorael
But none of those two can beat a decent balanced team, as i said before ^^
Aye, but damn, ViMway vs. balanced is such a long war of attrition.

I fought once for ~30mins against ViMway with a balanced team. Not pleasant.
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Old Sep 11, 2006, 04:07 PM // 16:07   #71
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Quote:
Originally Posted by Mystery Tyke
.
However, IWAY will have a rough time against ViM due to lack of conditon removal. I might be wrong as i dont play oop or ooa, but i think they only bring extinguish. Not adequate.
Then don't run iway?
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Old Sep 11, 2006, 04:45 PM // 16:45   #72
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vimway isnt a problem, if u loose against vim.... blame the monks and disband your group.
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Old Sep 11, 2006, 04:52 PM // 16:52   #73
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Quote:
Originally Posted by T-R-A-S-H
vimway isnt a problem, if u loose against vim.... blame the monks and disband your group.
You mean blame the whole team...
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Old Sep 11, 2006, 04:54 PM // 16:54   #74
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Quote:
Originally Posted by Lord Dark Genie
You mean blame the whole team...
No..of course you blame the monks? I mean, frenzying in dust trap is required, tanking warders is also a given.
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Old Sep 15, 2006, 03:33 PM // 15:33   #75
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ViMway isnt overpowered. Its Smiteball you need to be worried about :P

BTW, wasnt there supposed to be a poll???
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Old Sep 20, 2006, 04:34 AM // 04:34   #76
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VIM is just a cookie cutter....

you have learne dhow to beat IWAY? you will have to learn how to beat VIMway now
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Old Sep 20, 2006, 06:51 AM // 06:51   #77
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Quote:
Originally Posted by Thom Bangalter
QFT, though a lot of teams were not running seeds, opting for blessed light monks and boon prots.

I should note that everything I post about vim refers to this weekend.
Ah, well for the weekend, My Guild Was Running a Booner (MySelf) And An RC Prot as our 2 monk backline, this left us Strong VS Melee Pressure and Conditions, but Very. Very weak vs Hex's. So we slapped Expel Hexs on a Sword Warrior

We ran the RC due to the Abundance of Vim and Dual Conditions Rangers, Neither one could do much to kill us
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Old Sep 20, 2006, 08:29 AM // 08:29   #78
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Quote:
Originally Posted by Tainek
Ah, well for the weekend, My Guild Was Running a Booner (MySelf) And An RC Prot as our 2 monk backline, this left us Strong VS Melee Pressure and Conditions, but Very. Very weak vs Hex's. So we slapped Expel Hexs on a Sword Warrior

We ran the RC due to the Abundance of Vim and Dual Conditions Rangers, Neither one could do much to kill us
yeah, by the end of that double fame weekend that's what a lot of teams were doing, which is why good dual condition ranger teams would bring signet of humility.
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Old Sep 20, 2006, 11:03 AM // 11:03   #79
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Quote:
Originally Posted by Thom Bangalter
yeah, by the end of that double fame weekend that's what a lot of teams were doing, which is why good dual condition ranger teams would bring signet of humility.
Or distract shot RC...
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Old Sep 20, 2006, 08:19 PM // 20:19   #80
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Quote:
Originally Posted by Lord Dark Genie
Or distract shot RC...
Distracting RC was nice to do, but really not necessary when running a condition build in the 6v6. Oftentimes, it was more necessary to save distracting shot for things like Aegis and Heal Party and Ward v Melee which were commonly paired with Restore Condition. You could just slam the RC user with your two copies of debilitating shot whenever you needed more pressure on the opposing team.
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